jobs
RISE is constantly looking for talented visual effects artists and administrative staff. If you are interrested in working for us, please send us your resume and latest demo reel. Should you be wondering what we use to do what we do: RISE was the first feature film visual effects company in Germany to use The Foundry's Nuke as primary compositing application, Combustion and Silhouette are still used for rotoscoping and paint work. Our main 3D packages are Autodesk Maya and SideFX Houdini with MentalRay, V-Ray and Mantra rendering those pretty pixels. And because we tend to be bored quickly we also use Photoshop, Mari, Hiero, Mudbox, ZBrush, Topogun, Geomagic Wrap, PFTrack, SynthEyes and many, many propriatary RISE tools that we developed ourselves over the last years.

PLEASE NOTE: You need a valid working permit for the european union in order to apply. Unfortunately we can't assist you in getting one for the moment being.

Please send your reel and resume to:
RISE FX GmbH
Human Resources Department
Schlesische Strasse 28
Aufgang B
10997 Berlin

If you have questions or if you would like to send your stuff by email, please write to: jobs@risefx.com

CG Supervisor - Berlin / Cologne / Stuttgart

required skills:

  • expert knowledge in lighting/shading/rendering, modeling, texturing
  • minimum 5 years maya experience
  • basic knowledge with houdini and mari
  • the ability to organize yourself and a team / team leading experience
  • very good in working with deadlines
  • strong problem solving ability
  • perfect eye for details / realism and feature film experience
  • very good english skills
  • knowledge in animation, fx, matte painting is a plus
  • knowledge in zbrush, photoshop, nuke, scripting in python, mantra renderer is a plus
  • a great sense of humor is a plus  
responsibilities:
  • reviewing the work and give technical and creative guidance to artists
  • organizing the workflow and team and ensure that the team members meet their deadlines
  • help when help is needed and keep a cool head when the office seems to burn
  • project planning and set supervision
  • communication with the client

Apply for this Job

Compositing Artist - Munich

required skills:

  • perfect eye for detail and realism
  • strong problem solving ability
  • advanced knowledge of 3D space compositing and multi channel exr workflow
  • very good demo reel
  • nuke scripting and customization in python
  • team leading ability
  • general knowledge of maya and/or 3d studio max in addition to all skills required for advanced

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Compositing Supervisor - Munich

required skills:

  • minimum 5 years nuke experience
  • nuke scripting and customization in python
  • experience with deep compositing
  • basic knowledge of matchmoving software and workflow
  • the ability to organize yourself and a team / team leading experience
  • advanced knowledge of 3D space compositing and multi channel exr workflow
  • general knowledge of maya and / or houdini
  • very good in working with deadlines
  • strong problem solving ability
  • perfect eye for details and realism / feature film experience
  • very good english skills
  • a great sense of humor is a plus  
responsibilities:
  • reviewing the work and give technical and creative guidance to artists
  • organizing the workflow and team and ensure that the team members meet their deadlines
  • help when help is needed and keep a cool head when the office seems to burn
  • project planning and set supervision
  • communication with the client

Apply for this Job

Digital Matte Painting Artist - Munich

required skills:

  • expert working knowledge of Photoshop
  • good knowledge of Maya and Nuke
  • 5 years of production experience in feature film or commercials
  • experience creating digital paintings of photo-realistic environments based on concept art and/or photo reference
  • expert understanding of perspective and camera lenses
  • thorough knowledge of advanced matte painting techniques including color space, digital paint techniques and Photoshop file management (file format, bit depth resolution or appropriate layering of elements).
  • experience integrating matte paintings into 3D environments using Maya and Nuke
  • strong problem solving ability
  • very good english skills
  • comfortable in working with deadlines
  • ability to work in a team of creatives
  • knowledge of Mari and Zbrush is a plus

Apply for this Job

Lighting / Shading Artist - Berlin / Stuttgart

required skills:

  • perfect eye for detail and realism
  • advanced knowledge of lighting and shading for multi-pass output
  • comfortable in working with exr multi channel files
  • advanced knowledge of both traditional lighting and hdri based lighting using fg and gi techniques
  • good knowledge of scene file optimization for rendering
  • comfortable in working with deadlines
  • ability to work in a team of creatives

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Modeling Artist - Berlin / Munich

required skills:

  • perfect eye for detail and realism
  • extensive experience creating photorealistic models
  • good understanding of topology, polymodeling and retopo
  • advanced knowledge of maya, zbrush
  • comfortable in working with deadlines
  • ability to work in a team with creatives
  • basic knowledge of rigging and shading is a plus

Apply for this Job

Texturing Artist - Berlin / Munich

required skills:

  • perfect eye for detail and realism
  • extensive experience creating photorealistic models
  • good understanding of topology, polymodeling and retopo
  • advanced knowledge of maya, mari
  • comfortable in working with deadlines
  • ability to work in a team with creatives
  • basic knowledge of rigging and shading is a plus

Apply for this Job

VFX Coordinator - Munich

required skills:

  • basic knowledge of the industries terminology
  • the ability to organize yourself and multi-task
  • good team working ability and assertiveness without being bossy
  • good in working with deadlines
  • good problem solving ability
  • positive and proactive attitude to ensure a good atmosphere within the team
  • good english skills
  • experience as a vfx coordinator
  • experience with excel, shotgun, filemaker, hiero or avid is a plus
responsibilities:
  • project management, in particular the controlling of resources and the reporting to the vfx supervisor and producer
  • transferring, tracking and management of the customers notes
  • preparation of dailies and cinesync sessions
  • preparation and conduction of deliveries
  • data management of received vfx plates and reference material
  • ensure that the team members meet their deadlines
  • managing of render farm priorities
  • communication with the customer

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VFX EDITOR

required skills:

  • extended knowledge of Avid Media Composer (Conform-Workflow mostly)
  • extended knowledge of Hiero
  • good knowledge of Davinci Resolve
  • basic Microsoft Office Skills
  • the ability to organize yourself and multi-task
  • good in working with deadlines
  • good problem solving ability
  • good english skills
responsibilities:
  • keeping track of editorial updates
  • data management of received vfx plates and reference material
  • creation of showreels and material for conferences
  • communication with client editorial
  • providing a helping hand for our artists

Apply for this Job